Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FStaticMeshVertexBuffer
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/StaticMeshVertexBuffer.h |
| Include | #include "Rendering/StaticMeshVertexBuffer.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Rendering/StaticMeshVertexBuffer.cpp |
void Serialize
(
FArchive & Ar,
bool bNeedsCPUAccess
)
Remarks
Serializer
Parameters
| Name | Description |
|---|---|
| Ar | Archive to serialize with |
| bNeedsCPUAccess | Whether the elements need to be accessed by the CPU |