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Unreal Engine C++ API Reference > Runtime > Engine > Rendering
Inheritance Hierarchy
- FStaticMeshVertexDataInterface
- TStaticMeshVertexData
- FSkinWeightVertexData
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkinWeightVertexBuffer.h |
Include | #include "Rendering/SkinWeightVertexBuffer.h" |
Syntax
template<typename VertexDataType>
class FSkinWeightVertexData : public TStaticMeshVertexData< VertexDataType >
Remarks
The implementation of the skin weight vertex data storage type.
Constructors
Type | Name | Description | |
---|---|---|---|
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FSkinWeightVertexData
(
bool InNeedsCPUAccess |