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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FSkinWeightVertexBuffer
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkinWeightVertexBuffer.h |
| Include | #include "Rendering/SkinWeightVertexBuffer.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Rendering/SkinWeightVertexBuffer.cpp |
void SetOwnerName
&40;
const FName & OwnerName
&41;
Remarks
SetOwnerName should be called before BeginInitResources for the owner name to be successfully tracked.