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Unreal Engine C++ API Reference > Runtime > Engine > Rendering > FSkinWeightVertexBuffer
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkinWeightVertexBuffer.h |
Include | #include "Rendering/SkinWeightVertexBuffer.h" |
void SetMaxBoneInfluences
&40;
uint32 InMaxBoneInfluences
&41;