Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FSkinWeightVertexBuffer
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkinWeightVertexBuffer.h |
| Include | #include "Rendering/SkinWeightVertexBuffer.h" |
void InitRHIForStreaming
&40;
const FSkinWeightRHIInfo & RHIInfo,
FRHIResourceUpdateBatcher & Batcher
&41;
Remarks
Similar to Init/ReleaseRHI but only update existing SRV so references to the SRV stays valid