Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering
Inheritance Hierarchy
- FSkeletalMeshVertexDataInterface
- TSkeletalMeshVertexData
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshVertexBuffer.h |
| Include | #include "Rendering/SkeletalMeshVertexBuffer.h" |
Syntax
class FSkeletalMeshVertexDataInterface
Remarks
An interface to the skel-mesh vertex data storage type.
Destructors
| Type | Name | Description | |
|---|---|---|---|
| Virtual destructor. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| uint8 * | |||
| uint32 | |||
| FResourceArrayInterface * | |||
| uint32 | GetStride () |
||
| void | ResizeBuffer
(
uint32 NumVertices |
Resizes the vertex data buffer, discarding any data which no longer fits. | |
| void | Serializer. |