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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FSkeletalMeshRenderData
| Type | Name | Description | |
|---|---|---|---|
| uint32 | Returns the number of bone influences per vertex. | ||
| uint32 | GetNumBoneInfluences
(
int32 MinLODIdx |
Returns the number of bone influences per vertex starting at MinLODIdx. |