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Unreal Engine C++ API Reference > Runtime > Engine > Rendering > FSkeletalMeshLODRenderData
Type | Name | Description | |
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FSkinWeightVertexBuffer * | Checks whether or not the skin weight buffer has been overridden 'by default' and if not return the original Skin Weight buffer | |
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const FSkinWeightVertexBuffer * | Checks whether or not the skin weight buffer has been overridden 'by default' and if not return the original Skin Weight buffer |