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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FSkeletalMeshLODModel
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODModel.h |
| Include | #include "Rendering/SkeletalMeshLODModel.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMeshLODModel.cpp |
void UpdateChunkedSectionInfo
(
const FString & SkeletalMeshName
)
Remarks
This function will update the chunked information for each section. Only old data before the skeletal mesh build refactor should need to call this function.