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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FSkeletalMeshLODModel
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODModel.h |
| Include | #include "Rendering/SkeletalMeshLODModel.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMeshLODModel.cpp |
void GetMeshDescription
(
const USkeletalMesh * InSkeletalMesh,
const int32 InLODIndex,
FMeshDescription & OutMeshDescription
) const
Remarks
Fills in a representation of this model into the given mesh description object. Existing mesh description data is emptied.