Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FSkeletalMeshLODModel
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODModel.h |
| Include | #include "Rendering/SkeletalMeshLODModel.h" |
Syntax
struct FThreadSafeBuildStringID
Remarks
Offers protected access while supporting copy.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FThreadSafeBuildStringID
(
const TCHAR* InText |
|||
FThreadSafeBuildStringID
(
const FThreadSafeBuildStringID& Other |
|||
Operators
| Type | Name | Description | |
|---|---|---|---|
| FThreadSafeBuildStringID & | operator=
(
const FThreadSafeBuildStringID& Other |
||
| void | |||
| FThreadSafeBuildStringID & | |||
| bool | operator==
(
const FString& Other |
||
| bool | operator==
(
const FThreadSafeBuildStringID& Other |