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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FSkeletalMeshLODModel
Syntax
TArray < FBoneIndexType > ActiveBoneIndices
Remarks
Bone hierarchy subset active for this LOD. This is a map between the bones index of this LOD (as used by the vertex structs) and the bone index in the reference skeleton of this SkeletalMesh.