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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FSkeletalMeshImportData
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h |
| Include | #include "Rendering/SkeletalMeshLODImporterData.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Rendering/SkeletalMeshLODImporterData.cpp |
bool GetMeshDescription
(
const USkeletalMesh * InSkeletalMesh,
const FSkeletalMeshBuildSettings * InBuildSettings,
FMeshDescription & OutMeshDescription
) const
Remarks
Returns a mesh description from the import data. If logging on failures is required, pass in a pointer to the owning skeletal mesh. Otherwise, leave as a `nullptr_.