Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FSkelMeshSection
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODModel.h |
| Include | #include "Rendering/SkeletalMeshLODModel.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMeshLODModel.cpp |
void CalcMaxBoneInfluences&40;&41;
Remarks
Calculate max # of bone influences used by this skel mesh section
Calculate max # of bone influences used by this skel mesh chunk