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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FResources
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/NaniteResources.h |
| Include | #include "Rendering/NaniteResources.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Rendering/NaniteResources.cpp |
void Serialize
&40;
FArchive & Ar,
UObject &42; Owner,
bool bCooked
&41;