Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering
Inheritance Hierarchy
- FRenderResource
- FVertexBuffer
- FPositionVertexBuffer
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/PositionVertexBuffer.h |
| Include | #include "Rendering/PositionVertexBuffer.h" |
Syntax
class FPositionVertexBuffer : public FVertexBuffer
Remarks
A vertex buffer of positions.
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Default constructor. |
Destructors
| Type | Name | Description | |
|---|---|---|---|
| Destructor. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | AppendVertices
(
const FStaticMeshBuildVertex* Vertices, |
Appends the specified vertices to the end of the buffer | |
| void | BindPositionVertexBuffer
(
const FVertexFactory* VertexFactory, |
||
| void | CleanUp () |
Delete existing resources | |
| void | |||
| FBufferRHIRef | |||
| FBufferRHIRef | Create an RHI vertex buffer with CPU data. | ||
| SIZE_T | |||
| bool | |||
| uint32 | |||
| FRHIShaderResourceView * | GetSRV () |
||
| uint32 | GetStride () |
Other accessors. | |
| const void * | |||
| void * | |||
| void | |||
| void | Init
(
const FPositionVertexBuffer& InVertexBuffer, |
Initializes this vertex buffer with the contents of the given vertex buffer. | |
| void | Init
(
const FConstMeshBuildVertexView& InVertices, |
||
| void | Init
(
const TArray< FStaticMeshBuildVertex >& InVertices, |
Initializes the buffer with the given vertices, used to convert legacy layouts. | |
| void | Init
(
uint32 NumVertices, |
||
| void | InitRHIForStreaming
(
FRHIBuffer* IntermediateBuffer, |
Similar to Init/ReleaseRHI but only update existing SRV so references to the SRV stays valid | |
| void | ReleaseRHIForStreaming
(
FRHIResourceUpdateBatcher& Batcher |
||
| void | Serializer | ||
| void | SerializeMetaData
(
FArchive& Ar |
||
| FVector3f & | VertexPosition
(
uint32 VertexIndex |
Vertex data accessors. | |
| const FVector3f & | VertexPosition
(
uint32 VertexIndex |
Overridden from FRenderResource
| Type | Name | Description | |
|---|---|---|---|
| FString | |||
| void | InitRHI
(
FRHICommandListBase& RHICmdList |
Initializes the RHI resources used by this resource. | |
| void | ReleaseRHI () |
Releases the RHI resources used by this resource. |
Operators
| Type | Name | Description | |
|---|---|---|---|
| void | operator=
(
const FPositionVertexBuffer& Other |
Specialized assignment operator, only used when importing LOD's. |