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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FPositionVertexBuffer > API/Runtime/Engine/Rendering/FPositionVertexBuffer/Init
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Rendering/PositionVertexBuffer.h |
Include | #include "Rendering/PositionVertexBuffer.h" |
Source | /Engine/Source/Runtime/Engine/Private/PositionVertexBuffer.cpp |
void Init
&40;
const TArray< FVector3f > & InPositions,
bool bInNeedsCPUAccess
&41;