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Unreal Engine C++ API Reference > Runtime > Engine > Rendering > FMultiSizeIndexContainer
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Rendering/MultiSizeIndexContainer.h |
Include | #include "Rendering/MultiSizeIndexContainer.h" |
Source | /Engine/Source/Runtime/Engine/Private/Rendering/MultiSizeIndexContainer.cpp |
void Serialize
&40;
FArchive & Ar,
bool bNeedsCPUAccess
&41;
Remarks
Serialization.
Parameters
Name | Description |
---|---|
Ar | The archive with which to serialize. |
bNeedsCPUAccess | If true, the loaded data will remain in CPU memory even after the RHI index buffer has been initialized. |