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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FMotionVectorSimulation
| Type | Name | Description | |
|---|---|---|---|
| TOptional< FTransform > | GetPreviousTransform
(
UObject* Object |
Check if the specified uboject has a simulated transform and return the result as an optional transform. | |
| bool | GetPreviousTransform
(
UObject* Object, |
Check if the specified scene component has a simulated transform, setting the specified transform if so. |