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Unreal Engine C++ API Reference > Runtime > Engine > Rendering
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h |
Include | #include "Rendering/SkeletalMeshLODImporterData.h" |
Syntax
struct FMeshWedge
Variables
Type | Name | Description | |
---|---|---|---|
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FColor | Color | |
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uint32 | iVertex | |
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FVector2f[MAX_TEXCOORDS] | UVs |