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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h |
| Include | #include "Rendering/SkeletalMeshLODImporterData.h" |
Syntax
struct FMeshInfo
Remarks
Some information per individual mesh, as appearing in the source asset. This could store the data for say meshes "UpperBody", "Legs", "Hat", etc.