Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FDuplicatedVerticesBuffer
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshDuplicatedVerticesBuffer.h |
| Include | #include "Rendering/SkeletalMeshDuplicatedVerticesBuffer.h" |
FDuplicatedVerticesBuffer&40;&41;
Remarks
Keep CPU copy in editor for geometry operations.