Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshVertexBuffer.h |
| Include | #include "Rendering/SkeletalMeshVertexBuffer.h" |
Syntax
class FDummySkeletalMeshVertexBuffer
Remarks
Vertex buffer with static lod chunk vertices for use with GPU skinning
Variables
| Type | Name | Description | |
|---|---|---|---|
| FShaderResourceViewRHIRef | SRVValue | Guaranteed only to be valid if the vertex buffer is valid |
Destructors
| Type | Name | Description | |
|---|---|---|---|
| Destructor |