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Unreal Engine C++ API Reference > Runtime > Engine > Rendering
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshVertexBuffer.h |
Include | #include "Rendering/SkeletalMeshVertexBuffer.h" |
Syntax
class FDummySkeletalMeshVertexBuffer
Remarks
Vertex buffer with static lod chunk vertices for use with GPU skinning
Variables
Type | Name | Description | |
---|---|---|---|
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FShaderResourceViewRHIRef | SRVValue | Guaranteed only to be valid if the vertex buffer is valid |
Destructors
Type | Name | Description | |
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Destructor |