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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FCustomRenderPassBase
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/CustomRenderPass.h |
| Include | #include "Rendering/CustomRenderPass.h" |
Syntax
enum ERenderOutput
{
SceneDepth,
DeviceDepth,
SceneColorAndDepth,
SceneColorAndAlpha,
SceneColorNoAlpha,
BaseColor,
Normal,
MAX,
}
Values
| Name | Description |
|---|---|
| SceneDepth | Used with ERenderMode::DepthPass. |
| DeviceDepth | |
| SceneColorAndDepth | Used with ERenderMode::DepthAndBasePass. |
| SceneColorAndAlpha | |
| SceneColorNoAlpha | |
| BaseColor | |
| Normal | |
| MAX |
Remarks
The output type into the render target. What type is valid depends on ERenderMode.