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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FCoarseMeshStreamingManager
- IStreamingManager::AddLevel()
- FCoarseMeshStreamingManager::AddLevel()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/NaniteCoarseMeshStreamingManager.h |
| Include | #include "Rendering/NaniteCoarseMeshStreamingManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Rendering/NaniteCoarseMeshStreamingManager.cpp |
virtual void AddLevel
&40;
class ULevel &42; Level
&41;
Remarks
Adds a ULevel that has already prepared StreamingData to the streaming manager.