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Unreal Engine C++ API Reference > Runtime > Engine > ProfilingDebugging > FMallocLeakReporter
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ProfilingDebugging/MallocLeakReporter.h |
Include | #include "ProfilingDebugging/MallocLeakReporter.h" |
Source | /Engine/Source/Runtime/Engine/Private/ProfilingDebugging/MallocLeakReporter.cpp |
int32 WriteReports
&40;
const uint32 ReportFlags
&41;
Remarks
Writes out a set of reports according to our defaults