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Unreal Engine C++ API Reference > Runtime > Engine > ProfilingDebugging > FMallocLeakReporter
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ProfilingDebugging/MallocLeakReporter.h |
Include | #include "ProfilingDebugging/MallocLeakReporter.h" |
bool IsEnabled&40;&41; const
Remarks
- Returns our enabled state
- bool