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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsField > API/Runtime/Engine/PhysicsField/UPhysicsFieldStatics
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/PhysicsField/PhysicsFieldComponent.h |
| Include | #include "PhysicsField/PhysicsFieldComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsField/PhysicsFieldComponent.cpp |
UFUNCTION (BlueprintCallable, Category="Field", Meta=(WorldContext="WorldContextObject"))
static int32 EvalPhysicsIntegerField
(
const UObject * WorldContextObject,
const FVector & WorldPosition,
const EFieldIntegerType IntegerType
)
Remarks
Evaluate the world physics integer field from BP