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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsField > API/Runtime/Engine/PhysicsField/UPhysicsFieldComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/PhysicsField/PhysicsFieldComponent.h |
| Include | #include "PhysicsField/PhysicsFieldComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsField/PhysicsFieldComponent.cpp |
void FillTransientCommands
&40;
const bool bIsWorldField,
const FBox & BoundingBox,
const float TimeSeconds,
TArray< FFieldSystemCommand > & OutputCommands
&41; const
Remarks
Fill the transient commands intersecting the bounding box from the physics field