 |
bool |
bBuildClipmap |
Boolean to check if we are building the clipmap or not |
 |
TStaticArray< int32, 32, 16 > |
BoundsOffsets |
Min Bounds for each target/clipmap |
 |
bool |
bShowFields |
Boolean to check if we are visualizing the field |
 |
TArray< FIntVector4 > |
CellsMax |
Max Bounds for each target/clipmap |
 |
TArray< FIntVector4 > |
CellsMin |
Min Bounds for each target/clipmap |
 |
TArray< int32 > |
CellsOffsets |
Bounds Cells offsets |
 |
FVector |
ClipmapCenter |
Clipmap Center |
 |
int32 |
ClipmapCount |
Clipmap Count |
 |
float |
ClipmapDistance |
Clipmap Distance |
 |
int32 |
ClipmapExponent |
Clipmap Exponent |
 |
int32 |
ClipmapResolution |
Clipmap Resolution |
 |
BufferOffsets |
IntegerTargets |
Integer targets offsets |
 |
TStaticArray< FIntVector4, 32, 16 > |
PhysicsBounds |
Physics Targets bounds |
 |
BufferOffsets |
PhysicsTargets |
Physics targets offsets |
 |
BufferOffsets |
ScalarTargets |
Scalar Targets Offsets |
 |
int32 |
TargetCount |
Size of the datas stored on each voxels |
 |
TArray< EFieldPhysicsType > |
TargetTypes |
Target types to be processed |
 |
float |
TimeSeconds |
Time in seconds for field evaluation |
 |
int32 |
ValidCount |
Clipmap Count |
 |
BufferOffsets |
ValidTargets |
Valid targets offsets |
 |
BufferOffsets |
VectorTargets |
Vector Targets Offsets |
 |
FVector |
ViewOrigin |
Clipmap Resolution |