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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/UPhysicsSpringComponent
Syntax
UPROPERTY (BlueprintReadWrite, EditAnywhere, Category=Physics, Meta=(UIMin=0.01, ClampMin=0.01))
float SpringLengthAtRest
Remarks
Determines how long the spring will be along the X-axis at rest. The spring will apply 0 force on a body when it's at rest.