Navigation
Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > UPhysicsConstraintComponent
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsConstraintComponent.h |
Include | #include "PhysicsEngine/PhysicsConstraintComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsConstraintComponent.cpp |
void SetConstrainedComponents
&40;
UPrimitiveComponent &42; Component1,
FName BoneName1,
UPrimitiveComponent &42; Component2,
FName BoneName2
&41;
Remarks
Directly specify component to connect. Will update frames based on current position.