Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/UPhysicsConstraintComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsConstraintComponent.h |
| Include | #include "PhysicsEngine/PhysicsConstraintComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsConstraintComponent.cpp |
UFUNCTION (BlueprintCallable, Category="Physics|Components|PhysicsConstraint")
void GetConstrainedComponents
(
UPrimitiveComponent *& OutComponent1,
FName & OutBoneName1,
UPrimitiveComponent *& OutComponent2,
FName & OutBoneName2
)
Remarks
Get connected components and potential related attachement bones