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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > UPhysicsConstraintComponent
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsConstraintComponent.h |
Include | #include "PhysicsEngine/PhysicsConstraintComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsConstraintComponent.cpp |
FTransform GetBodyTransformInternal
&40;
EConstraintFrame::Type Frame,
FName InBoneName
&41; const
Remarks
Internal util to get body transform from actor/component name/bone name information