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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/UPhysicsAsset
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsAsset.h |
| Include | #include "PhysicsEngine/PhysicsAsset.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsAsset.cpp |
bool GetPrimitiveContributeToMass
(
int32 BodyIndex,
EAggCollisionShape::Type PrimitiveType,
int32 PrimitiveIndex
) const
Remarks
Get whether or not a primitive volume contributes to the mass of the object.