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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > UPhysicsAsset
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsAsset.h |
Include | #include "PhysicsEngine/PhysicsAsset.h" |
Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsAsset.cpp |
void GetBodyIndicesBelow
&40;
TArray< int32 > & OutBodyIndices,
FName InBoneName,
USkeletalMesh &42; InSkelMesh,
bool bIncludeParent
&41;
Remarks
Utility for getting indices of all bodies below (and including) the one with the supplied name.