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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/UConstraintInstanceBlueprintLibr-
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstanceBlueprintLibrary.h |
| Include | #include "PhysicsEngine/ConstraintInstanceBlueprintLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintInstanceBlueprintLibrary.cpp |
static void SetParentDominates
&40;
FConstraintInstanceAccessor & Accessor,
bool bParentDominates
&41;
Remarks
Sets whether the parent body is not affected by it's child motion
Parameters
| Name | Description |
|---|---|
| Accessor | Constraint accessor to change |
| bParentDominates | true to avoid the parent being affected by its child motion |