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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/UConstraintInstanceBlueprintLibr-
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstanceBlueprintLibrary.h |
| Include | #include "PhysicsEngine/ConstraintInstanceBlueprintLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintInstanceBlueprintLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Physics|Constraints",
Meta=(Keywords="disable enable collision"))
static void SetDisableCollision
(
UPARAM FConstraintInstanceAccessor & Accessor,
bool bDisableCollision
)
Remarks
CONSTRAINT BEHAVIOR Sets whether bodies attched to the constraint can collide or not
Parameters
| Name | Description |
|---|---|
| Accessor | Constraint accessor to change |
| bDisableCollision | true to disable collision between constrained bodies |