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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/UConstraintInstanceBlueprintLibr-
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintInstanceBlueprintLibrary.h |
| Include | #include "PhysicsEngine/ConstraintInstanceBlueprintLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/ConstraintInstanceBlueprintLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Physics|Constraints",
Meta=(Keywords="motion free limited locked linear angular"))
static void GetLinearLimits
(
UPARAM FConstraintInstanceAccessor & Accessor,
TEnumAsByte < ELinearConstraintMotion > & XMotion,
TEnumAsByte < ELinearConstraintMotion > & YMotion,
TEnumAsByte < ELinearConstraintMotion > & ZMotion,
float & Limit
)
Remarks
Gets Constraint Linear Motion Ranges
Parameters
| Name | Description |
|---|---|
| Accessor | Constraint accessor to query |
| XMotion | Type of motion along the X axis |
| YMotion | Type of motion along the Y axis |
| ZMotion | Type of motion along the Z axis |
| Limit | linear limit applied to all axis |