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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > UBodySetup > AddCollisionFrom
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodySetup.h |
Include | #include "PhysicsEngine/BodySetup.h" |
Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodySetup.cpp |
void AddCollisionFrom
&40;
const FKAggregateGeom & FromAggGeom
&41;
Remarks
Add collision shapes from another body setup to this one