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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/TWeightedLatticeImplicitObject
- FImplicitObject::Duplicate()
- TWeightedLatticeImplicitObject::Duplicate()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/WeightedLatticeImplicitObject.h |
| Include | #include "Chaos/WeightedLatticeImplicitObject.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/WeightedLatticeImplicitObject.cpp |
virtual FImplicitObject &42; Duplicate&40;&41; const
Remarks
Not all implicit objects can be duplicated, up to user code to use this in cases that make sense.