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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/TInitBodiesHelperBase > API/Runtime/Engine/PhysicsEngine/TInitBodiesHelperBase/__ctor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/BodyInstance.h |
| Include | #include "PhysicsEngine/BodyInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodyInstance.cpp |
TInitBodiesHelperBase
(
TArray < FBodyInstance *, InAllocatorType > & InBodies,
TArray < FTransform , InAllocatorType > & InTransforms,
class UBodySetup * InBodySetup,
class UPrimitiveComponent * InPrimitiveComp,
FPhysScene * InRBScene,
const FInitBodySpawnParams & InSpawnParams,
FPhysicsAggregateHandle InAggregate
)