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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/FSolverIterations
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category=SolverSettings, Meta=(ClampMax=50))
int32 SolverPushOutIterations
Remarks
The recommended number of solver push-out iterations. Increasing this can help with collision penetration problems. Increase this if bodies remain penetrating