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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/FSolverIterations
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category=SolverSettings, Meta=(ClampMax=50))
int32 SolverIterations
Remarks
The recommended number of solver iterations. Increase this if collision and joints are fighting, or joint chains are stretching.