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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsConstraintTemplate.h |
Include | #include "PhysicsEngine/PhysicsConstraintTemplate.h" |
Syntax
struct FPhysicsConstraintProfileHandle
Remarks
Complete constraint definition used by rigid body physics.
Defaults here will give you a ball and socket joint. Positions are in Physics scale. When adding stuff here, make sure to update URB_ConstraintSetup::CopyConstraintParamsFrom
Variables
Type | Name | Description | |
---|---|---|---|
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FName | ProfileName | |
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FConstraintProfileProperties | ProfileProperties |