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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/FPhysicsAssetSolverSettings
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category=CollisionSettings)
bool bUseManifolds
Remarks
RBAN: It enables the use of multi-point contact manifolds, which are created only once at the start of each tick. When disabled, a single-point contact is generated in each solver iteration which is more expensive.