Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine
Inheritance Hierarchy
- FConstraintBaseParams
- FLinearConstraint
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/ConstraintTypes.h |
| Include | #include "PhysicsEngine/ConstraintTypes.h" |
Syntax
struct FLinearConstraint : public FConstraintBaseParams
Remarks
Distance constraint
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | Limit | The distance allowed between the two joint reference frames. | |
| TEnumAsByte< enum ELinearConstraintMotion > | XMotion | Indicates the linear constraint applied along the X-axis. | |
| TEnumAsByte< enum ELinearConstraintMotion > | YMotion | Indicates the linear constraint applied along the Y-axis. | |
| TEnumAsByte< enum ELinearConstraintMotion > | ZMotion | Indicates the linear constraint applied along theZX-axis. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | UpdateLinearLimit_AssumesLocked
(
const FPhysicsConstraintHandle& InConstraintRef, |
Updates physx linear constraint from unreal data. |