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Unreal Engine C++ API Reference > Runtime > Engine > PhysicsEngine > FLinearConstraint
Syntax
TEnumAsByte< enum ELinearConstraintMotion > ZMotion
Remarks
Indicates the linear constraint applied along theZX-axis. Free implies no constraint at all. Locked implies no movement along Z is allowed. Limited implies the distance in the joint along all active axes must be less than the Distance provided.