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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/PhysicsEngine > API/Runtime/Engine/PhysicsEngine/FKSphylElem
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/SphylElem.h |
| Include | #include "PhysicsEngine/SphylElem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/BodySetup.cpp |
float GetScaledHalfLength
(
const FVector & Scale3D
) const
Remarks
Returns half of the total scaled length of the Sphyl, which includes the scaled top and bottom caps